Some of the most exciting developments in technology are coming from innovations in interface design and control mechanisms. Now a new system uses a bit of augmented reality inspiration to offer a new way of manipulating 3D projects.
The T(ether) system was created by MIT students David Lakatos and Matthew Blackshaw as way to collaboratively edit 3D virtual objects in mid-air, in real-time using an iPad and a motion-tracked glove. The system facilitates spacial mapping between virtual and real space, allowing a pair of editors to build, change and control virtual objects in tandem.
It's like watching the rudimentary aspects of a Minority Report-style control screen, except no screen is needed, everything happens in 3D space. You can see the T(ether) in action in the video below.
T(ether) – a Spatially- and Body-Aware Window for Collaborative Editing and Animation of 3D Virtual Objects from Tangible Media Group on Vimeo.