A Palo Alto company is using 3D technology to design video game characters. Scott Budman reports. Read the full story here.
It is the next wave of video game design thanks to a cool product designed here in Silicon Valley.
Video game characters, like animated characters in the movies, have been created using expensive computers and time consuming motion capture technology.
The new game "Bioshock Infinite" is using something new.
The game is using 3D scanning developed by Palo Alto's Artec.
The company makes the scanner to render objects or even people into 3D computer images.
You can see it at work by clicking on the video at the top of the story.